Malt Marketing Agent · Public beta

Brief it on a release. Get the whole campaign drafted.

Tell Malt what a release needs. It writes a Brief you can edit, then builds the draft Release Campaign in your workspace: the connected release page and the Rollout emails, timed to release day.

Public beta. Malt can make mistakes, and nothing goes out until you press Launch.

Malt · public beta

01 · PromptPick a Release and say what the campaign needs.

In Malt you pick a Release and describe the campaign. Malt reads the release, the artist and their fans, then writes a Brief with the story, the release page and four Rollout emails timed to release day, each with its reason. When you approve it, Malt builds a draft Release Campaign: the release page and the Rollout emails, all drafts. Nothing goes out until you press Launch.

Sample data · Hana Wren is a fictional artist

01 · Start with a Brief

Say what the release needs. Malt writes the Brief.

Pick a Release from the catalog and describe the campaign in a sentence. Malt reads the release, the artist and their fans in your workspace, then writes a Brief: the story, the release page and a Rollout of emails, each with the reason it's there.

  • AStarts from a Release already in your catalog
  • BStory, release page and Rollout, with Malt's reasoning
  • CEdit in place, or ask Malt to revise with a note
02 · Built from the platform

Approve it, and Malt builds the real Campaign.

The approved Brief becomes a draft Release Campaign made from the same Pages, Music CRM and Automations your team already uses. Watch it fill in step by step, then open and edit any piece like anything else in Malt.

  • AA draft Release Campaign for the release
  • BThe connected release page, ready to collect fans
  • CRollout emails anchored to release day
03 · You press Launch

Nothing goes out until you press Launch.

Every piece Malt makes is a draft. It tells you what it left alone, like a release page that's already live, and keeps what it made if a step stops. Malt doesn't send, publish or spend on its own: you review the Campaign, then launch it when you're ready.

  • AEverything stays a draft until Launch
  • BNotes on anything Malt left as it was
  • CNo ads bought, no emails sent without you
Pricing

One price per artist. Try it first.

Everything in Malt
US$30/ artist / month

Start with a 14-day trial, no card required. Add a card when you're ready to keep sending.

Start your free trial →
  • +EPKs, release pages, and link-in-bio
  • +Fan capture and contact history
  • +Email campaigns and automations
  • +Every artist on one workspace bill

Billed in US dollars · Without a card, the workspace pauses after the trial: keep building, nothing goes out

Bring a release. Leave with the campaign drafted.

Start free trial→

Public beta. Malt can make mistakes, and nothing goes out until you press Launch.